This game is all about time progress and empire management.
You are the manager of an empire in the year 500 AD and you are responsable with the army of the empire, its economy and foreign relations. Can you survive the test of time and rule the it more than 3000 years?
This game was made in Unity 3D using MagicaVoxel, blender, Mixamo.com,gimp, Visual studio( the game is written in c#).
This game will be frequently updated and if you want to help me grow this game into something great, please send me any issue, idea or something else.
If you like this game, you can suport me on: Patreon
If you have any issue or idea, please contact me here: Twitter
If you'd like to talk with me and this growing community, you can enter on this game's Discord Server: Discord
- Comerce system( buy\sell goods and build mines);
- four types of materials and their origin factories( farm and mines);
- four types of troops( light,heavy,mounted and artillery);
- two types of ecomonical goods( coins[ money ] and reputation);
- five eras(ancient,medieval,modern,contemporary and future);
- two slots of manual save and one for autosaving;
- three types of events with three events each;
- one winning condition;
- barbarians attacks;
- Independent countries(Enemy Artificial Intelligences);
- More resourses;
- New 3D models;
- Era updates;
- Tradable resourses;
- New improved and more user-friendly UI;
- More saving slots and maybe for each new game, a new autosave file.
- Multiple languages support;
- Multiple winning conditions;
- More settings options;
- and other crazy ideas, like the ones above.
Please keep in mind that this game is currently under heavy development.
Current Version 0.1.0.